This took about as much time as designing the piece itself and we found that it became very easy to ruin the integrity of the timeline. Right now the current solution (that we found at least) is to copy one component, align it to the other existing components, and to delete the duplicate components. With this method it's very easy to get a cut list that reads We can convert these bodies into components, and rename them using the "properties" menu but we often get components with the same dimensions and here is where we run into problems. When sketching, modeling, etc it is natural to have several bodies that were created due to extrudes. To make a long story short, the "part list" feature of Fusion 360 was not very intuitive or helpful for our workflow. Traditionally we have done this by hand, but we were intrigued by Fusion's "part list" feature so we gave it a go on a very simple project of ours. When it comes to complex and large builds, we often have days worth of cutting, and find that cut lists are extremely valuable. I run a carpentry shop and have been using Fusion 360 mainly for drafting.
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